TV Shows
Blake of Scotland Yard
A 15 episode serial in which Blake battles the "Scorpion" over possession of a 'death ray' machine.
Jungle Queen
A young girl journeys to Africa to find her father, an explorer who vanished in the jungle.
Buffalo Bill, Jr.
Bonanza
The Wild West adventures of Ben Cartwright and his sons as they run and defend their Nevada ranch while helping the surrounding community.
Judge Roy Bean
Batman
Judex
Brick Bradford
Overland Mail
Two investigators for a stagecoach company are assigned to find out why the company's stages keep being ambushed. They discover that the culprits are white men disguised as Indians, and they set out to discover who is behind the plot.
Queen of the Jungle
An expedition sets off for the last land of Mu, where legend has it that a killer death ray is emitted from the eye of a golden idol.
Winners of the West
Beyond Hell's Gate Pass is territory controlled by a man who calls himself King Carter; he uses a variety of schemes to prevent the railroad from being built, for fear it will finish his control of (what he considers) his land.
Battling with Buffalo Bill
A western adventure serial in 12 episodes. Buffalo Bill battles gambler Jim Rodney who is trying to scare off the townspeople so he can gain possession of a gold strike discovered in the area. A nearby Indian tribe is provoked to attack the town and the cavalry is called in.
Jungle Jim
Two safaris enter the African jungle intent on finding a white girl who is the heiress to a fortune. One safari, led by Jungle Jim, wants to make sure she gets the news that she is now a rich woman. The leaders of the other safari want to kill the girl so they can try to get hold of her inheritance.
Burn ‘Em Up Barnes
Marjorie Temple, owner of a bus line and an apparently worthless plot of land, is set upon by rich oil speculators who know her land actually is worth millions. When they try to put her out of business for good, young race driver Burn 'em Up Barnes comes to her rescue - again and again and again.
One Step Beyond
Produced at the same time as the more well-known The Twilight Zone (1959), this series was an extension of the tradition of radio horror and supernatural dramas such as Light's Out, The Mysterious Traveler and The Witches Tale. As with the Twilight Zone and the radio programs each tale was book-ended by an introduction and conclusion by a host. However, rather than creating fictional stories with supernatural twists and turns, this program sought out "real" stories of the supernatural, including ghosts, disappearances, monsters and the like, re-creating them for each episode. No solutions to these mysteries were ever found, and viewers could only scratch their heads and wonder, "what if it's real?"
Zorro Rides Again
The California-Yucatan Railroad, being built for the good of Mexico, is under siege by a gang of terrorists hoping to force its sale; no one can prove their connection to profiteer Marsden. Manuel Vega, aged co-owner, calls in the aid of his nephew James, great-grandson of the original Zorro. Alas, James seems more adept at golf than derring-do; but after he arrives, Zorro rides again! Can one black-clad man on horseback defeat a gang supplied with airplanes and machine guns?
Junior G-Men
A gang of street kids work with the FBI in their attempt to find and rescue their leader's father, a scientist who has been kidnapped by a terrorist group.
Undersea Kingdom
Crash Corrigan, a recent graduate of Annapolis, and Diana, a go-getting reporter, join Professor Norton for a search for the source of a string of earthquakes, Atlantis. They ride Prof. Norton's rocket submarine searching the sea and little Billy Norton, the professor's son stows away, of course. When they find Atlantis they are caught in a war between peaceful Atlanteans, note their white capes, and war-monging Atlanteans, note their black capes. After many harrowing moments for Crash, Diana, Prof. Norton and Billy, they barely get away with their lives when they escape a tower of Atlantis raised to the surface for the sole purpose of dominating or destroying the Earth (Which one depends on the compliance of the upper world dwellers.)
Zorro’s Fighting Legion
The masked hero leads a fighting force to fight a villian who plots the conquest of The Republic of Mexico.
Zorro’s Black Whip
Hammond, owner of the town's stagecoach line and a leading citizen, is opposed to Idaho becoming a state, and kills Randolph Meredith, owner of the town's newspaper, for endorsing it. Meredith's sister Barbara, expert with a bullwhip and pistol, dons a black costume and mask and becomes "The Black Whip", dealing a blow to Hammond and his gang each time they perform some heinous act in their efforts to keep the town, and their power over it, unchanged. Aided by government agent Vic Gordon, Barbara confronts Hammond in a final showdown just as the town votes on whether or not to accept statehood.
Junior G-Men of the Air
A group of street kids battle a terrorist gang led by a Japanese spy.
Black Arrow
Buck Sherman and Jake Jackson, a couple of evil carpetbaggers, illegally enter a Navajo reservation to prospect for gold and end up killing Aranho, the Navajos chief. Black Arrow, presumed Aranho's son, refuses to kill the Indian agent, Tom Whitney, in revenge, as demanded by Navajo law. Then, he is driven off the reservation for his reluctance to kill Whitney and decides to join forces with Pancho, Mary Brent and the agent to go in search of the men who killed the chief.